đŽđ Dragon Quest IV : Chapters of the Chosen – Retro Vibes, Modern Feels đš️✨
Alright, so Dragon Quest IV is one of those old-school đĨ JRPGs that hit the NES way back in 1990. It’s part of the legendary Dragon Quest series – total classic. đ¯
Over the years, it got some glow-ups đ with ports to the Nintendo DS and mobile. They kept the OG charm but added fresh visuals and QoL stuff. Let’s break it down đ
⚔️ Gameplay
This one’s turn-based RPG 101, but it throws in a dope twist: episodic storytelling đĨ. The game’s split into 5 chapters:
đ Chapter 1-4:
Each chapter hypes up a diff main character – all with their own backstory, playstyle & vibes. You’ll meet a đ punchy princess, a đ¤ merchant boss, a đĄ️ knight detective, and more.
đĨ Chapter 5:
The squad finally links up, led by the ✨ “Chosen Hero” ✨ to take on a full-blown world-ending threat. Big hype moment!
Each chapter hits diff. For example:
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đ§ Ragnar’s story is pure knight detective mode
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đĨ Alena goes full brawler mode
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đ° Torneko’s just tryna get that bread & build his empire
Totally keeps things fresh & not just grindy.
đ¤ AI Party System
In the final chapter, your party can fight on their own using an AI system. Set the tactics & they auto-battle. đ Some players love the chill; others wish they had full control. đ
đ World Exploration
Big open world đ full of towns, dungeons, secrets & even a day-night cycle đđ. Some NPCs only pop up at night – feels like you’re really adventuring.
đ§♂️ Story
Classic good vs evil but with đĨ emotional weight.
A ragtag crew from all walks of life joins forces to stop the big bad – Psaro the Manslayer đ§♂️. (Yeah, that name’s wild.)
Everyone’s got solid motivation too – from a knight looking for lost kids đ§ to a merchant building his biz empire đŧđ¸.
The writing’s got heart đ and humor đ – total DQ vibes.
đŧ️ Graphics
NES (OG):
8-bit pixel style đ¨. Retro but colorful af.
DS/Mobile:
2D sprites + light 3D background glow-up đ. More polished but still keeps that nostalgic charm. Not AAA graphics, but it slaps for fans of the old-school vibe. đ¯
đ️ Level + World Design
Dungeons are simple but smart. Puzzles, traps, and baddies keep you on your toes. NPCs got fun convos & there’s a lotta world flavor. It ain’t a drag – you’ll wanna explore. đē️✨
đ§Š Genre
Straight-up classic JRPG đŽ: turn-based combat, party building, and story-driven exploration. One of the OGs that helped shape the genre. Respect. đ
đ Difficulty
đĸ Starts easy for noobs
đ´ Ramps up hard by the end – bosses ain’t playin’
⚔️ Gotta grind a bit sometimes, but battles feel satisfying so it ain’t a chore.
đĩ Music
Koichi Sugiyama cooked up one of the BEST đŧ JRPG soundtracks ever. The overworld theme, battle music, city vibes – chef’s kiss đ¨đŗđģ. It really carries the emotion of the story.
đ Bonus Features (Modern Ports)
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✅ Chapter 6 (DS/Mobile only): A whole bonus arc that dives deeper into Psaro’s story đ. Makes him feel more 3D as a villain.
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đ° Mini-games + Side Quests: Casino, medal hunting, and more distractions from the main quest.
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⚙️ Modern QoL: Touch controls, better UI, auto-save = less rage quitting.
đą System Requirements (Mobile):
đš Android 5.0 or higher đ˛
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